
💬 Create and manage custom blips directly in-game with ease!
📍 Standalone | 💾 SQL Saved | 🗺️ Interactive UI | 🧱 Persistent
Description:
Give your players full control of their map with this powerful standalone blip system. CES Blip Maker allows players to place custom map blips at their location using a clean and responsive NUI interface. Whether you're running an RP server or a game mode that needs dynamic markers, this tool is perfect.
🔹 Add & delete blips in real-time
🔹 Intuitive UI with dropdowns for sprite & color
🔹 All blips saved in a MySQL database
🔹 Fully persistent across server restarts
🔹 Includes admin-only and player-safe configurations
🔹 Uses command /blipmenu
🔹 Easily integrated with any server — QBCore, vMenu, or custom
Perfect for dealerships, shops, quest markers, or admin tools.




All changes can be seen here:
CES_TintMeter puts a real handheld window tint meter in your officers' hands. Walk up to a vehicle, raise the meter, press ON, and the LCD tells you exactly what you're looking at: which window you scanned, its light-transmission percentage, and a clear PASS or flashing FAIL against your server's legal limit.
It's fully standalone. No ESX, no QBCore, no database. Drop it in, ensure it's set up, and it works.
Stand at the front of a car to read the windshield and front windows, or walk to the back to check the rear glass, each with its own legal limit. Your officers hold the meter in hand for the whole scan, so everyone around them sees it, not just the person using it.
Want tint enforcement to mean something? Custom per-vehicle tints let staff or mechanics give any car an exact percentage with /settint, and every player's meter reads it. Tints can be remembered by plate across restarts without a database, and a SetCustomTint export lets your tint shop do it automatically.
Built for roleplay servers that want more than a number on a screen:
Full setup guide and config reference: docs.crazyeyesstudio.com
Need help? Join our Discord: DISCORD